Wii Classic Controller Pro – Black

Posted by staff | Posted in Nintendo Wii | Posted on 08-10-2010

5

  • Controller comes in two stylish colors to match your Wii console: black and white
  • Blends design elements from classic Nintendo controllers with modern ergonomic features
  • Ergonomic grip allows for player comfort during long play sessions while additional row of shoulder buttons expands on control options in-game
  • By plugging into a Wii Remote players experience near wireless freedom
  • Compatible with more than 460 Wii, WiiWare and Virtual Console games

Product Description
Simple. Intuitive. Easy to use. The Classic Controller Pro is designed to work together with the Wii Remote controller on the Wii video game system. Created for accessibility and comfort, the Classic Controller Pro blends design elements from game systems such as the NES, Super NES, and Nintendo 64 providing seamless play control for a wide range of games. The Classic Controller Pro is primarily used for playing Virtual Console games on the Wii Shop Channel (not com… More >>

Wii Classic Controller Pro – Black

Comments posted (5)

I got this product when I bought Monster Hunter Tri.

I already had a Classic Controller that I purchased when it was first released.

I have used the Classic Controller to play Super Smash Brothers Brawl since a few months after that game was released. I’m still good at using the Gamecube Controller, but I wanted to start using the new controllers so that I wouldn’t have to hunt for Wavebirds when they stopped being produced.

This controller addressed all of my concerns with the original design.

While playing using the original Classic Controller, my left hand would rotate around the analog stick slightly. This would not usually be detrimental until it had shifted enough that pressing a direction would register as a diagonal. For example, trying to press Up-B to recover while my hand was rotated downward caused me to press Over-B which would cause a suicide and a wasted stock.

With the new Classic Controller Pro, my hand stays anchored in place and I notice less mistakes during critical matches.

Another issue with the old Classic Controller was the R and L buttons being analog. This was the same issue that Gamecube Controllers have where a slight press doesn’t register as a shield unless the button is completely pressed in. This is an issue specific to Brawl as Melee supported slight indentation.

However, with the new Classic Controller Pro, L and R are now digital like the rest of the buttons. This lets them be used like Super Nintendo Controller shoulder buttons or like Gamecube Controllers that have had their shoulder button springs removed.

It’s worth getting just for that.

Also, the analog sticks are farther apart, which makes it so that Thumb Clash (Thumbs colliding during gameplay) is no longer an issue. It was rarely an issue to begin with, but the thought is nice.

As for Monster Hunter Tri?

The zR and zL buttons are barely used in this game, so if you already have a Classic Controller the Classic Controller Pro is only worth the upgrade if you have $20 you want to blow. Otherwise the old controller will work perfectly for you.

All things considered, I don’t regret buying this controller at all and would do it again if I lost or damaged this one.
Rating: 5 / 5

I gave this controller a 5 star rating because when you don’t compare it to other controllers it’s a really decent controller. Although this controller feels really comfortable when you hold it, it’s a bit difficult to get used to when you’ve played on the GCN Controller for so long. Especially when you are playing SSBB, you have to reach upward diagonally for the (x)/(y) button ( which delays a few milliseconds and leaves you open for an incoming object/attack). While on the GCN Controller you could click ( x ) towards the right when you needed to react quickly. However, this is not a review about the GCN controller.

I never owned the original CC since I did not have the money at the time to purchase it. Neither did I have in mind to purchase it because I did not see any use for it until later on. That’s when I started purchasing virtual console games and then that’s when I realized that the GCN controller did not play well with Super Mario World. So I skipped the original CC since it did not look comfortable to hold for other games besides VC ones and I did not want to purchase it just to play VC games. So months later I stumbled across the Japanese design of the CCP on YouTube while randomly searching up Nintendo items. I took massive interest and I pre-ordered it on Amazon. I waited about 1 month and it finally came in the mail. I really loved the look of the controller, and the feel of it. I first tested it with Super Mario World and it ran really smooth. However, when I started playing SSBB with it, I did not feel as free as I wanted to with the controller, but after practicing and memorizing the layout I got a little used to it, but it felt as if I were learning a whole new experience again. It worked great with Super Sonic Racing though, So no if’s or buts there. Anyway, it isn’t called the “Classic” controller for no reason, so you can’t bombard Nintendo with comments on how this controller could of been better when they made it especially for virtual console games with intentions of including it for other games. Most of us know that the GCN controller is still very comfortable. So hopefully in their next gen console they will keep the design and include wireless features without the need to connect it to the wiimote.

Positive Side:

+ Controller is great for playing SNES/virtual console games

+ The added handles make it look and feel more comfortable

+ The R&L analog sticks are more spaced apart making it easier to reach

+ The cord being upward instead of downward is better

Negative Side:

- the Zr&Zl button location is a bit spaced out (especially when grabbing in SSBB making it feel awkward)

Overall, this is a great controller. I only have minor adjustments that I did not approve of, other then that it’s a Viewtiful controller. ^^
Rating: 5 / 5

Watch Video Here: http://www.amazon.com/review/R3OMBUEKXIBS8W Great for someone with larger hands
Rating: 5 / 5

The Classic Controller Pro is Nintendo’s upgrade to its existing Classic Controller. The new additions include nice grips, redesigned shoulder buttons, control sticks, and cord. The new extras do help round out the controller, but obvious problems persist.

The controller is still wired to a Wii remote in order to function. In a generation where wireless is standard, it is a nuisance and shame that Nintendo, once a pioneer in wireless controller, has limited its controller to a wire. Its not a huge deal as it doesn’t affect gameplay or control in any way, but it is something worth considering for those interesting in “re-buying” a CC.

The Classic Controller launched without a rumble feature, and now the CC Pro has done the same. Since the CC is tethered to a WiiMote, and gathers its power from it, a lack of rumble is sure to safe battery life. It does take away from some of the experience however. Although it is true that Sony launched the Play Station 3 without a rumble controller, they have since released the DualShock 3 to remedy it.

Since it has no battery source of its own, or any internal mechanics to support a rumble feature, the CC Pro is very light. The plastic used is sturdy, so it doesn’t feel cheap or breakable, but it does feel flimsy.

The CC Pro has a gloss on top of the controller, similar to the Wii remote, but the entire bottom of it lacks any of the gloss, OR a matte finish like the newer Wiimotes of Xbox 360 controllers.

At a cheap price of $20, it becomes obvious why the CC Pro lacks a sense of luxury, but it’s disappointing that Nintendo would go through all the trouble of redesigning a controller only to do it poorly. The low price means that it isn’t a serious investment, but the additions don’t really warrant another purchase for those already stock full of original CCs. New comers are very welcome though.

Rating: 3 / 5

I’ve been cursed with big hands. One modern invention that’s driven me crazy is the cell phone. Constantly getting smaller. Then came along the Wii classic controller. I bought two of them to play Mario Kart 64. My hand would cramp up after a few minutes. I bought these plastic clip on expander with bigger grips. This helped but was still a little too small. Then as if someone had read my mind someone built this new controller. I ordered them in a hurry. I can now play Mario Kart 64 cramp free. If you are also cursed with big man hands and enjoy playing some of the classics on Wii. I strongly recommend this controller. Plus the top buttons are all digital. A nice improvement over the spring ones on the first classic controller.
Rating: 5 / 5

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