Grandia

Posted by staff | Posted in Role Playing | Posted on 30-10-2010

5

Editorial Review
If you can put up with the cutesy graphics, Grandia is one of the longest, most compelling, and most character-driven role-playing games you’ll ever spin in your PlayStation. By the time we finished this massive quest, we really cared about the game’s characters. (By comparison, our interest in Final Fantasy VII was focusing more on getting from one transition movie scene to the next). The main story line is standard role-playing fare. The powerful General Baa… More >>

Grandia

Comments posted (5)

Gradia is a game recently ported to the playstation from the deceased sega saturn. A great game as far as RPG’s are concerned. The game offers solid gameplay, a good plot, and most of all in-depth characterization. Something not found in the current RPG’s. Although it may not offer as much “eye candy” as other games (like the current Final Fantasies) the game does go farther in terms of its plot and characterization. Something that appears to have been lost with all the new playstation role-playing games. The game offers a variety of challenges, and is probably by far one of the best RPG’s since Final Fantasy VI, Chrono Trigger, and the even newer Xenogears.
Rating: 4 / 5

This is simply just a wonderful game. I actually really like the way the story starts out, so laid back. It’s just some kids having fun, mostly, and that really drew me in and held me tight. I get tired of the “run around and save the world, cause your a big shot” type of RPG. This one just makes you feel like you’re part of a bigger picture, rather, in a living, breathing world. Bravo. Even the translation is excellent. (The voice acting isn’t, though, at least not IMO. I wish it could be turned off. This is really the game’s only flaw.) Another treat is that monster battles aren’t random. They show up on screen so you have a chance to avoid them and also clear an area out and explore it without getting randomly attacked every 5 seconds, which really bugs me in other RPGs. I think this game was designed top to bottom for me. :-) I love it. I’m going to replay it again and again.
Rating: 5 / 5

The best way to sum up my feelings on my game is this: I rarely come across a video game that makes me want to come back to it every little chance I get, and this is one of them. Before it were Final Fantasy III, Crono Trigger and Final Fantasy VII. I am so addicted to this game that I actually think about it when not playing it! The characters are very well developed and lovable (Their faces are well-drawn too), and the plot is so much fun that you get lost in all the adventures. The battle system is very unusual, but not very complicated. In fact I prefer it! The only downside is the graphics, but the rest of the game makes up for it! This is a MUST BUY for RPG fans, especially those who like a good story!
Rating: 5 / 5

First off I’ll say that I pretty much only spend my playing time on RPGs. With that in mind, let me dissect this game for the masses. In short, this game is wonderful. One of the better games I’ve played in a long time. The story and characters are engaging; you find yourself empathizing with them. The story stacks up to such classic RPGs as Lunar 1 and 2 and FFVII. The combat system was unique. The Active Time system used in Final Fantasy is very similar to this, but in Grandia, the game pauses while you input your battle selection. This way your character isn’t standing there getting his you-know-what kicked while fumbling through the menus to choose. The battles take place in real time too. This is nice because it speeds up the fights. I generally don’t like real-time, preferring turn based fights, due to the problem mentioned earlier of inputting commands. But with the pause in action to input commands it’s a joy to use this battle system. Tied into this, the enemies are visible on the screen, so you can avoid them if you want. The experience system is a nice touch also. Unlike most RPGs that use expereince solely for the character, in Grandia you also accummulate experience for weapons and the four elemental aspects of magic (earth, water, wind, and fire). Increases in experience in these areas unlock new spells and techniques for the character to use. Each time a level in a weapon or spell goes up, two corresponding character stats increase as well. As a result, a character can be quite powerful without having to be level 99, which in yurn makes a charcters overall experience levels more difficult to obtain. Once you reach around level 30, you need upwards of 20,000 xp to raise in level. The only thing this game needs in a decent hintbook with maps of the game and the three bonus dungeons. The one that is published for it is simply a picture by picture walkthrough with no maps or secrets. So you’re wonding, with all this praise, why the 4 stars? The game includes a couple animated cut scenes and some voice overs. But they seem to be haphazardly scattered through out the game. Some more animated cut-scenes would have set this game apart and put it over the top. The voice overs seem to come and go… being there when you don’t expect them and absent when you do. Poor planning on this aspect. But overall a great game and a must buy.
Rating: 4 / 5

Grandia is simply one of the Best games you can own for your PSX! The game is based around ADVENTURING rather than building monotonous levels. The character development is incredibly effective ( starting from childhood…) and the classical musical score beats all the PSX RPGs currently out on the market in my opinion. If you’re looking for a good fix, and have tired of the Final Fantasy VIII style of gameplay. Buy Grandia today and you’ll get 40+ hours of enjoyment! =)
Rating: 5 / 5

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