Batman Arkham Asylum Platinum Hits

Posted by staff | Posted in XBOX 360 Games | Posted on 28-10-2010

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  • Face off against Gotham?s greatest villains including The Joker, HARLEY QUINN, VICTOR ZSASZ and KILLER CROC
  • Become the Invisible Predatotm with Batman?s takedowns and unique vantage point system to move without being seen or utilize the unique FreeFlowtm combat system to chain together unlimited combos and battle with huge groups of The Joker?s henchmen
  • Choose multiple takedown methods, including swooping from the sky and smashing through walls, and use the predator camera get a closer look at the action.
  • Explore every inch of Arkham Asylum and roam freely on the infamous island, presented for the first time ever in its gritty and realistic entiret
  • Experience what it?s like to be BATMAN using BATARANGS, explosive gel aerosol, The Batclaw, sonar resonator and the line launcher

Product Description
In Batman: Arkham Asylum, the Dark Knight takes on his greatest challenge yet when he becomes trapped with all of his most dangerous villains inside the insane asylum of GOTHAM CITY – ARKHAM ASYLUM! Batman: Arkham Asylum exposes players to a unique, dark and atmospheric adventure that takes them to the depths of Arkham Asylum –Gotham’s psychiatric hospital for the criminally insane. Gamers will move in the shadows, instigate fear amongst their enemies and conf… More >>

Batman Arkham Asylum Platinum Hits

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Video games haven’t been too kind to Batman. Often times when we think of a Batman game, the first thing that comes to mind is that the game just isn’t going to be all that spectacular. What is it about the Batman that hasn’t always worked in the past? It’s hard to point out. What we can point out, however, is that Batman Arkham Asylum doesn’t fall into that category. In fact, it is easily one of the best Batman games to be released. From its humble beginnings, the game is fine tuned video game that does most of what it does incredibly well.

Let’s begin with the production values. This is by far one of Arkham Asylum’s strong points. The game begins with the Joker being caught and taken to Arkham Asylum, but he seems to be pretty non-chalant about it, and Batman doesn’t like that one bit. And it turns out he was right to be suspicious. The Joker springs a trap and Batman is caught in the middle. Now he’s trapped inside the Asylum with the Joker controlling things, as well as several other adversaries.

One of the nice things about Arkham Asylum is that it presents its story very well. The art style feels comic book like, but it doesn’t skimp on the overall visual presentation either. There’s a lot of artistic flair and technical goodness to behold with the graphics. Most of the environments look fascinating and will really draw you into the game. The tone is perfect. The other good aspect is the voice acting. If you remember that Batman: The Animated Television series you’ll be surprised to see its the same voices. Kevin Conroy is Batman and Mark Hamill is the Joker. And the voices are done very well. The production values of the game are absolutely stellar.

Of course, a game just isn’t much if it only goes off of visual flair alone. In the past gameplay seems to be one of the areas in which Batman games often stumble. In the past the games have had a hard time crafting together good gameplay elements or sometimes being unreasonably clunky. This is mostly Batman’s past. The games sometimes felt rushed. This isn’t the case with Arkham. In fact, the game mostly keeps things pretty simple. The combat is really easy to pick up on, having you string together simple combos. But the game hardly devolves into button mashing. This is because your enemies will take advantage of the situation, and the game makes sure you can’t rush head on into things. First and foremost, most of your foes are willing to take advantage of their surroundings. Second, you can’t go head to head with several enemies all toting guns at once. This is definitely not a beat ‘em up kind of game. In fact, in some areas, caution and stealth are required.

There has rarely been a Batman game where you actually feel like Batman. In some places you’ll be able to swoop down and leave your enemies hanging from gargoyles… or perform a glide kick or use some of Batman’s gadgets to get the job done. For such simple gameplay concepts, there are actually quite a few ways to implement them into the game. The game also lets you upgrade and improve on your techniques as you progress. So there actually happens to be quite a bit of variety.

At the same time, though, the game is accessible to just about everyone. You can also enter what’s called “Detective Mode” if you so choose. Within this mode, Batman can see certain things he otherwise couldn’t. You can tell where your enemies are easier and find some hidden goodies. You’ll no doubt be playing a large portion of the game in this mode, but it’s very worth it to do so. Choosing not to means missing out on some of Arkham Asylum’s secrets, and there are a lot of secrets. The most prominent of which is that you can find riddles scattered all over that will unlock lots of different things for you to do. You’ll also be able to unlock small character bios and audio samples about certain characters. These are other things that really make the game come alive in its own way. And in the midst of all this, the game doesn’t appear too challenging or intimidating.

That’s not to say you won’t be challenged. You will. Particularly when you reach something new. It’s nice to know, however, that the game isn’t overly difficult. It’s just to say that when trumping through it at least doesn’t feel easy. When helping you get acquainted to things, Arkham Asylum is pretty easy going. But once the game takes away the training wheels you may find yourself hitting a few snags every now and then.

The visual look of the game isn’t all that adds to the game’s atmosphere. So does the music and so do some of the animations when you’re fighting. Sometimes it’s fun to battle just to look at some of the animations as they take place. Other times exploring can be absorbing because the music really knows how to set the tone. Arkham Asylum has a lot of strength, but the game seems well aware of just what those strengths are.

There’s really not much that keeps Arkham Asylum down. In many ways it’s exciting to play a Batman game that’s good. After getting several Batman games that felt like a throwaway of the license, Batman Arkham Asylum feels like a breath of fresh air. Most of its gameplay conventions have been done before, but it’s mostly how the game mixes them together that works well, and the absorbing atmosphere it emits in the process. Batman fans might find themselves pleased by this one. It’s a simple game to play, but there is definitely a lot in it that could keep you busy for some time, and a lot to explore. It’s great to see a Batman game come to fruition, and to do it so smoothly.
Rating: 5 / 5

I was skeptical about Batman. I’ve never been the hugest fan of Batman, but have seen all the movies, and played most of his games. The games have always been mediocre at best, so one could imagine why I would be skeptical to dish out $60 for what has always been a mediocre gaming franchise.

Boy, was I wrong. I kept hearing how good the game was, that it was Game of the year potential. I didn’t believe it. I waited for more trailers. Loved what I saw, decided to get it the day it came out. I fell in love with the game, not even 10 minutes in.

There’s almost nothing negative I can say about this game. The only thing that I wish it would have, is some type of multiplayer but due to the way the game is, it’s understandable why they decided to not include multiplayer. The story is amazing, and even if you’re not a Batman fan, this is still a must-play game.

Owning more than 85 Xbox360 games, one thing I hate is collectables. Batman has 240 collectables known as “riddles”. As much as I hate them, I’ve gotten all 240 and they were the most fun I had getting collectables. Then there’s challenges, and you can literally spend hours here, trying to master combos, counters, and earning your medals.

As I said, the only negative is this game is the lack of multiplayer. This game was a blast both times I ran thru it. The story is amazing, the achievements are not easy, yet not too hard, and you can easily spend all day playing this game without getting bored. Batman:AA is near perfection and was a great way to open the gaming season this year.
Rating: 5 / 5

I cannot begin to express how wonderful this game is! I’ve purchased several comic games in the past (all of which have ended up on ebay) hoping that one might capture the magic of how it would feel to websling or fly or shred an enemy to bits with Wolverine’s claws. But game after game, I have always come away thoroughly disappointed. I mean, is it really so hard to approach a comic game with the same level of production as Gears of War or Fallout 3 or Mass Effect? I suppose many publishers just assume a comic game will sell no matter what the product value, and therefore they rush it to store shelves.

But Arkham Asylum is different, and is everything I have ever wanted in a Batman video game.

First off, you actually feel like Batman. By the end of the game, you have all his gadgets and all of them are actually useful. I found the detective vision, the grappling hook, and the exploding jelly (great for setting traps) to be the best, but the others are almost equally great.

If you’ve seen the in-game pictures then you know what to expect from the graphics. Arkham Asylum is an extremely gritty place that is displayed in surprising detail. There were several pictures I saw before the game’s release that I swore were cut-scenes (the one where Batman is standing on a cliff ledge overlooking Arkham Island comes to mind). But, quite surprisingly, nearly all of them were still-frames of actual in-game footage (the cliff ledge included). Even in the beginning when you first deliver the Joker to the island, you are in full control of Batman.

Other reviews I’ve seen on Amazon have explained the storyline, so I won’t delve into detail. By now, you probably know the premise. Just know the story is intriguing and well thought out.

Another aspect of the game that surprised me was the Joker. The voice acting by Mark Hamill was superb, which is expected, but he is actually funny. Sometimes in the Animated Series I found the Joker to be a little too campy, but they’ve certainly given him more of an edge in the game and have allowed him to be more risqué. Every time I sit down to play, he blurts out something over the loud speaker that makes me laugh out loud. The Riddler’s audio recordings are also pretty funny, with a punch-line at the end of each of them. Great stuff!

Also, every scene involving the Scarecrow is worth the price of admission alone. Many of them are the spookiest things I’ve seen in a video game in quite some time! Don’t worry, I won’t ruin it. Just make sure when you hear Dr. Crane’s name mentioned or you see gas fumes hanging in the air you have the lights out and the sound way up. Chills!

The only gripe I have is that the faces and mouths are stiffer than they should be, not quite matching the vocal inflection. However, the outstanding voice acting and wonderful look/feel of the rest of the game makes this quibble seem tiny and forgivable.

I really could go on and on about how cool it is to sneak around in the shadows, striking fear in your enemies, or how great the combat feels — all the moves are tight and powerful, just like in Chris Nolan’s movies. Please, do yourself a favor and pick this game up. If you’re even mildly interested in Batman you’ll LOVE it. I for one can’t wait for the sequel! A+
Rating: 5 / 5

The last few years have actually seen comic books stretch into the video game world as more then just movie tie ins for the first time in a long time. Ultimate Allaince, Spider-Man Web of Shadows, and now Arkham Asylum. Even though I am personally biased towards the spider,I have to admit this game has beaten his best.

While some games have tried to go linear and others sandbox, this game mixes the two fairly well with a large world to explore and almost no load times.Yep, you may slow down for a second or two when opening a door to a new area, but thats it. No bars.Some of the cutscenes are used to hide the fact that they are loading, but even those can be skipped after the initial few seconds. Areas will be seperated into west east and north, and within those areas are several buildings each, giving you plenty to look at.

Now that you have this big open place to wonder through, who are you going to see?Everyone of the classic villians are either seen heard or mentioned. THAT is one of the problems with most major character games. Not that you do’nt often get a decent or amazing roster, but that the roster makes no sense.They seem thrown at you randomly, cutting into your main story and then disappearing. With Asylum, you are treated to a wide assortment of classic villians with reason-do I have to spell it out, ASYLUM. If setting is’nt enough, the plot behind the game is well scripted and manages to bring out all of the villians in an order that flows with the plot, not cutting into it for a brief moment.The only problem is that quite a few of the boss fights seem cut and pasted from previous boss battles, and you do’nt actually fight a particular one, you more accurately get interrupted by him for a good ten minutes.And all of the interruptions are the same, until the last few moments of that encounter. The good fights are some of the more original encounters in any game of this type.Take the good with the bad I guess.

Besides boss fights you are going to run into a lot of the Joker’s henchmen, and combat is pretty simple-Punch dodge stun batarang.As you play you should be able to pick the generasl idea up fast, but getting your combo to go above twenty takes a bit of practice, and once you nail it down you may be simply dodging punching and stunning peple over and over, but you’ll enjoy it. Now that you’ve got the basics, buy some upgrades and break some arms and ankles(if your wondering, yes, it is violent, but nobody screams in agony and I never really hear a snap).Or throw them into each other like a pro wrestler-I was expecting a judo toss, but hey, it does work, and work well.

Another form of combat is the stealth tactics that you will have to employ, but if you are’nt a big stealth fan, you can still blow things up or hit people with batarangs.It is’nt all peaking around corners or dropping down from the sky.Take someone out, Joker will inform the rest of his men, and they will search the room for the fallen comrade, so you are forced to work fast and clean, making you think about how to go about it.If you mess up, you die by a million bullets.But do’nt worry, you get a nice cutscene of a villian mocking your dead body and then get to try again.Its a nice touch.

One of the best things that this game has is its graphics.Flowing capes, moody areas, trees that look like trees. But besides the major elements, the developers included a lot of tiny details. Pictures of Killer croc in research labs, the heavy breathing of knocked out opponents, BatMan slowly growing stubble. If you look closely at a lot of areas you will see things start to change slowly throughout the entire game, and you will see a lot of movement.Water, generators, dead leaves falling to the ground.Minor gripes is how stiff BatMan is(he walks like his spine is a metal pole) and, well thats actually all I have to gripe about, at least graphics wise.

If your going to get this, do realize it is not an amazingly long game-I beat it in about a week, others have beat it in three days. But you can still roam around collecting all the things you need to collect, play the chalenge mode which offers plenty of scenarios, or just play it again.I’m about to go through it again, and I’m sure I’ll pop it in now and then simply because it was a lot of fun.It could have been a long drawn out repetitive game, but its short and sweet, and I think that whats there is well worth the price.Oh, and its got the same voice actors from the great animated series for Bats, Joker, and Harley-can you say score? I thought so.

Rating: 4 / 5

After countless unremarkable or even terrible Batman games, few had hope that the venerable character would ever become anything more than a blemish in video game history. But, with Batman: Arkham Asylum, Rocksteady, an up and coming developer that has only put out one other title, might have single handedly reversed that perception.

From the beginning, there is no doubt that this is a game which has been given the utmost thought and polish. Much like Half-Life games or Bioshock, there aren’t lengthy cutscenes that may make you want to skip over vital information. After a brief clip of Batman transporting the Joker to the Asylum, the introduction becomes interactive. Throughout the game too, the story is mostly told through audio logs and in-game communication between Batman and the Joker, various guards, or Oracle, Batman’s sidekick who provides him with useful intelligence. The story is a basic plot about a science experiment that goes wrong, but the in-game method of storytelling has moments of brilliance, using some interesting plot devices to keep things exciting. Voice acting is on the money, with a few voice actors from the Batman: The Animated Series reprising their classic roles. The Joker is definitely in his element, often referring to his diabolical plan as a “party” and making gags seem like life or death situations.

The music isn’t overbearing, but it is appropriate and memorable when it is there. Several major Batman villains make appearances, and plenty of those that don’t are given awesome allusions, often involving puzzles planted by the Riddler.

Technically, the game is quite impressive as well, with detailed character models and environments. Batman’s cape flaps as he runs through Arkham Island, and his costume even accumulates tears and rips that remain as you progress further in the game. Notably, there is very little loading in the game, and when there is, it is cleverly masked as in the Metroid Prime games.

Where Arkham Asylum really shines though, is in its gameplay. This isn’t only a stealth game, an action game, or an adventure game. It’s all three genres fused into something even greater than the sum of its parts. As you stalk enemies and whittle them down, they’ll grow increasingly terrified and eventually, they’ll jump at any noise they hear. The Joker seems to find just as much pleasure in trying to kill Batman as he does in frightening and denigrating his own crew, as you’ll notice that he mocks them rather frequently.

Also, taking these enemies down is just as much fun as watching them squirm in fear. There’s a variety of ways you can knock out your enemies, and in keeping with Batman tradition, like the rest of the game, these methods will never kill, but only temporarily incapacitate. Among the best is the inverted takedown, which lets you hang a thug upside down from a gargoyle. After, you could wait for more thugs to come underneath the gargoyle, and cut the victim down with a batarang, knocking out even more henchmen. These moments are priceless, and evoke a feeling that this is the quintessential Batman game.

When you aren’t skulking around oblivious enemies, you’ll be using gadgets to explore the massive island. Like in any Metroid game, some areas can only be accessed with an upgraded arsenal. Otherwise, you can search for Riddle Trophies, Riddle Challenges, destroy chattering Joker Teeth, or try to find Spirit of Arkham entries. Regardless of what you’re doing though, you’re likely to find the overall experience seamless and very addictive. The campaign can likely be finished in around 10 hours or so, but it is so entertaining while it lasts, that it’s still worth the price.

One of the few minor issues I have with the game is that it has a severely impaired saving system. Rather than simply allowing players to save whenever they want, the game will only save automatically each time you enter or exit any area. Consequentially, if you unwittingly turn off the console power while the game saves, your save file will be corrupted. Also, without custom saves, you can’t replay your favorite sections of the game whenever you want, which is unfortunat for a game with such entertaining sequences.

I have found that the aforementioned saving problem, and the “boss fights” are really the only snags in this excellent game. The encounters with humongous Titan-fueled enemies, especially the very last battle, really doesn’t seem to fit the gameplay at all. I found them more frustrating than amusing. Yet, the rest of the game is so ahead of most others that it doesn’t bother me much. I don’t care much for the bonus challenge stages, but they are there too for added replay value, in case you found the main campaign too short.

Overall, this is a game that can’t be missed. It is one of the enthralling video games you can play, with enough mind blowing moments and engaging gameplay to even surpass games like Bioshock.
Rating: 5 / 5

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